![]() Finally, confirm that the operating system is fully updated and patched to ensure optimal compatibility and to reflect the current, real-world OS configuration–not the OS as it may have shipped years ago. This is especially true of graphics boards and motherboards/chipsets, where the wrong driver can significantly worsen the system’s frame rates or transfer speeds and latency. Using the correct (typically the latest) drivers for a component is another important step to take to ensure that it is operating and performing optimally. Consequently, after boot-up, it’s best to let the system “settle” and reach an idle state, with no drive or CPU activity, before you run a test. In the same vein, most operating systems load multiple services and perform maintenance during the initial boot process. Unless you’re testing a system as it shipped from an OEM to evaluate the effects of background applications on performance, shut them down before running the tests. This is especially important in connection with antimalware utilities, remote desktop tools, and downloaders that intermittently consume CPU, memory, and storage resources and steal application focus. You don’t want applications or utilities that may be running in the background to interfere with the benchmark, so shut them down. If you have applications running, it may not be safe (or possible) to delete all temporary files, so restart your system and shut down any applications that may be running in the background before wiping out any temporary files. In Windows 7, you can find prefetch data in C:WindowsPrefetch, and temporary files in C:WindowsTemp and C:UsersAppDataLocalTemp. Windows (and other) operating systems proactively prefetch data and store numerous temporary files that could interfere with a benchmark, so it’s best to clear out any temporary files and prefetch data before running a test. On the software front, parameters for the operating system, applications, and drivers must be satisfied to ensure accurate, repeatable benchmark results. That said, we’ve run benchmarks for many years, and have had only a handful of components fail due to the demands of a benchmark test–and those components were likely defective to begin with. Also, an inadequately cooled or underpowered device that works most of the time may become unstable under stress. If you have a component that seems unstable or unreliable during normal, day-to-day use, subjecting it to a taxing benchmark could kill it. If Modern Warfare 2 is running well for you, it’s probably best to learn the fastest way to rank up and level up weapons.Many benchmarks place significant stress on specific components, so you need to ensure that all such components are in good working order, properly cooled (if necessary), and receiving adequate power. Though it’s not as exhaustive as, say, the Gears 5 benchmark, it’s still pretty useful. The right-side panel displays a few other useful bits of information about your system, including RAM and VRAM usage, as well as the actual render resolution for your chosen upscaling method. Playing on lower resolutions will change that dynamic, and get you into CPU-bounded situations more often. ![]() In my case, the game is GPU-bound, meaning I would need to upgrade my GPU to reach higher framerates. This is a fantastic way to see which of the two components is affecting your framerate the most. The summary dives even deeper, recapping all three results again while showing GPU and CPU framerate separately. As it’s running, you’ll be able to track average FPS, CPU render time, as well as GPU render time and temperature.Īll of that is fairly standard, but the results screen is where things get interesting.Īs you can see, not only do you get a tally of the average framerate, it’s broken down by 1% and 5% lows. ![]() Once launched, the benchmark will run for a little over a minute, playing different effects-heavy scenarios. ![]() Scroll past all the other tiles and you’ll find it at the end of the row. ![]() The benchmark can be found in the Multiplayer row, which is a bit of an unusual placement for it. Modern Warfare 2’s servers are now online everywhere, including on PC, and one of the few surprises PC players saw ( other than the lack of a cross-play toggle) was a benchmark.įor one, it’s surprising because Infinity Ward did not communicate its existence ahead of launch, but also because Call of Duty is one of the better-optimised PC games these days, and its popularity means there’s plenty of tests out there for different system configurations. ![]()
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